Archive for January, 2008

Forgetting how to draw
Thursday, January 31st, 2008

Some new “sketchy” characters I’m working on. Ya know, it’s weird, but being trained classicly as an artist is a handicap when trying to create cute, whimsical characters. And yep, I was a huge fan of Dr. Katz.

My new Action Star - “??????? ????”
Sunday, January 27th, 2008

… more to come

Update on Virtual Product
Monday, January 21st, 2008

For months now I’ve been trying to come up with a virtual 3d product display using video game engines. The idea is simple: instead of playing games, you “play” a product to see how it works. It’s the next best thing to getting to actually touch the product, and you’ll be able to […]

Dim lit room test
Tuesday, January 15th, 2008

I’ve done about a BILLION tests over the past four years. First testing every 2D and 3D package there is, then testing how well they share files with other apps, then how well they render and how fast or slow they render and on and on and on …. Not to mention learning […]