Animated Commercial Test

Here I’m working out the motion of the character. Good motion just takes time, and in some instances, you have to do some good old fashioned Disney style “frame by frame” motion like when the characer is pointing. At that point his hand has to morph from pointing forward to up. So being able to draw is essential.

The hand morph happens so fast it’s hard to catch, but if it’s not there, our eye tells us something is wrong.

The background wasn’t important here, so I just threw in what I had. But this could have live video behind it, text, a photo or whatever you need.

In doing a spot like this, all I need is a wave file for voice over, the script or storyboard and front and side photos of the actors face, if it’s a caricature. Then I can deliver uncompressed on DVD or any format needed.

The dropping 3D text needs some dust and a good “thud” sound, but it still works with our character.

2 Responses

  1. test 4

    laughingcrow - May 31st, 2007 at 9:57 pm
  2. test 5

    laughingcrow - May 31st, 2007 at 10:00 pm